Puting Virtual console service aside, the WII have a lot of good emulators runing with the original resolution, on PAL consoles we have the bonus of just have to connect it to an old CRT scart tv to enjoy it. If you select PAL 60 in your wii settings menu, you will have PAL 60 in the games compatible, but even with that selected the Virtual console of the particular Neo geo case will allways be in 50hz.
![retroarch putting borders on games retroarch putting borders on games](https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/i/873e77bf-7c75-450a-a018-eeb5352eb3d3/dg5x16g-f0244882-ac02-4881-b69a-51b371c24e17.png)
![retroarch putting borders on games retroarch putting borders on games](https://hackinformer.com/wp-content/uploads/2017/10/GxzVx30.png)
What i was trying to explain is that in the particular case of Neo Geo virtual console games the Wii in PAL mode forces the screen to be in 50hz, that's something to do with nintendo wanting costumers to see what they used to see back in the old days in the Euro Pal region. What is PAL60 when output on a SCART cable in RGB? It's exactly the same as NTSC RGB, right?ģ - Yes, and i said in my first or second post of this thread that you can do that, BUT if using the RGB scart cable wired for europe you will end up with the red colour on screen, but obviously using the component YPbPr cable you get the colour right.Ĥ - Pal Wii allow the low resolution, in RGB and in YPbPr. You then can then use a SCART cable in RGB.Ĥ) Question: Why does a PAL Wii not allow low res in RGB? Is this really true, or only for some VC games? You can use a custom viewport setting from settings > video to scale the image to fit inside your bezel, or you can use integer scaling to get it the size you want. You can use it for cosmetic stuff / bezels, but it doesnt have the ability to scale content or anything like that. The earlier statement that we can make a US or Japanese Wii output RGB is correct, by turning it into a PAL Wii. The overlay system is designed around making touchscreen controls. This is what it shows up red on a SCART cable. Ok, lets go by parts, and sorry about my bad english:ġ - PAL wii's can be changed to NTSC wii and vice versa, by softmoding.Ģ - You can just change from NTSC to PAL and vice versaģ - In PAL consoles (im in europe) if you change to NTSC you can't use the regular RGB scart cable, because all the screen will be in RED colour.Ĥ - You can change to NTSC, and benefit from the double strike mode aka low resolution, aka original resolution mode, but using the component YePbr cable (the cable with 3 wires for video), if you use the Scart RGB you will end with a RED colour screen, as i said before.ĥ - If you have a PAL Wii and use Neo Geo Virtual console games you will have it allways in 50hz, and with black borders on top and bottom, don't know why, nintendo faults maybe.Ħ - If you change your WII to ntsc you can now play that same neogeo virtual console games now in 60hz full screen, and low/original resolution with the YePbr cable.ħ - that same software for change video output don't make VGA out possibleĨ - If you are not used to softmod in a WII, better not use that kind of software, you may end with a console brickģ) Someone correct me if I'm wrong, but when you change a PAL to NTSC, you are also changing the video encoder to output YUV (component) on the 3 color lines.